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The many layers of a sound effect
Hey, everyone! I’m Felix, the sound designer for our upcoming game Chonky – From Breakfast to Domination. Today I want to talk to you about something a lot of you appreciate but not necessarily actively notice when playing video games – the sound effects. The importance of sound effects Always experienced but often overlooked, sound…
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A kind of magic – How to create Skills for video games
Hi dear reader, my name is Chris, lead programmer for Chonky – From Breakfast to Domination.Today I want to tell you a bit about how we at Enhydra Games create the magical abilities used by our beloved Chonkys. The components To start things of, here is a short list of all the tecnical components we…
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How to set the world on fire
Watching a bonfire – a classic video game scene. Then how can you distinguish your fire from the millions of others? How do you give it a distinct character? To answer these questions, let me take you on a journey of how our fire came to be – and with it the VFX style for…
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The first Chonkys and the benefit of early testing
From Maximilian Knaack: When should you start testing a game? A question often asked and often answered by ominous statements like: “as early as possible”.While in theory this sounds great, in reality, it does not help much. In this article we will go over the first testers of Chonky – From Breakfast to Domination, what…
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The origin of Chonky, a unique approach to designing a game
Hello, my name is Max and I am one of the founders of Enhydra Games and its current CEO. As my colleagues and I have quite the journey behind us (and most definitely are not finished yet), I wanted to grant you a look behind the scenes of developing a game and share our experiences…